Short film - SHOT LIST

SCENE

SHOT#

SHOT

ANGLE

Description

1

1

Static

N/A

Black screen, sound bridge of burner phone ringing.

1

2

ECU

Flat

Shot introduced as soon as call is answered. We see the man holding the phone – “yes.” – but we don’t see the top half of his face. Ambient sound of trees rustling (?)

1

3

Long

Low + wide

Shot from behind the man, looking out to horizon/sky. Shot in the warm glow of sunset.

1

4v1

CU

Low

Shot tracking Hitman closing burner phone, then putting into his pocket. Camera still refuses to show his full face. Shot of hand flexing and twitching slightly.  

1

4v2

Mid shot

Flat

Slow transition into shot of revolver sitting on table/desk. Sound bridge of ambient trees rustling noise becoming louder and louder. Zoom into revolver.

 

 

 

 

0:00 – 0:25/30?

2

5v1

ECU

Eye-level

Ambient sound of trees stops as soon as previous scene cuts. ECU of Hitman’s eyes (finally revealing identity) tense, looking at camera.

2

5v2

Mid shot

Dutch/low

Rapid (flashback) cut to Hitman kneeling over a dead body, distraught, with camera drawing in. Black and white. Echoed sound of him shouting her name.

2

6

CU

Eye-level

Eyes are closed, then opened, and he shakes his head a little.

2

7

Mid shot

Flat

Over the shoulder shot of the crime board which is OUT OF FOCUS.

2

8v1

Mid shot

Low/Side

Low angle shot of the Hitman holding a small piece of paper, then attaching it with a pin to the crime board which is OUT OF FRAME

2

8v2

ECU

Dutch/low

(Flashback) cut back to Hitman’s face, again distraught, now closer, and drawing in slightly. Still black and white

2

9

Mid shot

Flat

Shot of Hitman standing in view of crime board, focus on him. He then moves out of frame, slow zoom on crime board, camera focuses in.

2

10

CU

Flat

Cut to Hitman grabbing revolver off desk.

2

11

Mid shot/Tracking

Flat

Track Hitman walking into scene, left of the frame, leaving space to the right of the frame. Low-key lighting, dim and expressionistic (chiaroscuro)

2

12

CU

Eye-level

Rapid cut to Hitman drawing gun, camera in front of him.

2

13

CU/Tracking

Flat/Side

Tracking shot of gun being drawn, and Hitman clicking the trigger.

2

14

Mid Shot

Low

Low angled shot of Hitman putting gun back into place.

2

15

CU

Eye-level/Side

Side angled shot of Hitman looking forward.

2

16

ECU

Eye-level

Focused stare of Hitman looking almost at camera. lack of emotion. Cut as soon as he moves slightly.

2

17

CU

Eye-level

Hitman draws gun again, this time aimed at camera. Focus in on gun instantly and him clicking trigger. Then, focus in on Hitman when he stops.

 

 

 

 

0:25/30 – 1:15?

3

18

Mid shot

Wide

Black dissolve into this scene. Shots of the street, streetlamps etc, alleyways etc. Cold, blue colour grading.

3

19

Mid shot/Tracking/Dutch

Flat

Tracking shot of Hitman from behind, walking alone and carrying a bag down the street with camera following slowly. Possibly slow the shot down to add further anticipation and atmosphere?

3

20

Mid shot

Low/Wide

Shot of Hitman walking down alleyway, lighting casting sharp, intricate shadows. Possible use of puddle for reflection which is stepped in?

 

 

 

 

1:15-1:45?

4

21

Mid shot/Tracking

Flat

Another black dissolve into this scene. Tracking Hitman from behind, walking into the meet spot. He stops, then camera moves into over the shoulder shot, focusing in on the Target standing in front of him in the distance, wearing a bally mask.

4

22

Mid shot

Eye-level/Side

Both walk into frame, facing each other.

4

23

CU

Flat

Close up of their hands shaking and pulling back.

4

24

ECU

Eye-level

Extreme close up of the target, focusing on his eyes, focused and confident.

4

25

ECU

Eye-level

Extreme close up of Hitman, unmasked, showing slight hints of discomfort.

4

26

Mid shot

Low

Low angled shot of the Target, with Hitman slightly visible in the frame. The Target, steady, says “You alone?”

4

27

CU

Eye-level

Hitman, calm, responds, “always”.

4

28

Mid shot

Low

Same shot as 4:26, Target says “You ain’t the kinda guy to talk much innit”

4

29

CU

Eye-level

Hitman, steady again, responds, “Talking gets people killed”

4

30

Mid shot

Low/Side

Camera to the side, Target, lets out a small laugh and says, “You sound like someone I used to know”. Tension softens a little.

4

31

Mid shot

Flat

Over the shoulder shot of Hitman, who responds, “maybe he’s dead”

4

32

Mid shot

Low

Camera almost on the ground, as Hitman throws his bag in front of it.

4

33

Mid Shot

Low

Target says, “I’ll get the cash”, and turns, then…

4

34

ECU

Flat

ECU on Hitman’s lips, saying “wait.”

4

35

Mid shot

Flat

Over the shoulder shot of the Target turning, then Hitman says, “take the mask off. I want to put a face to a buyer”. Target hesitates, then pulls bally off slowly.

4

36

CU

High

CRUCIAL Vertigo shot of Hitman, showing hidden but not clear shock.

 

 

 

 

1:45-3:15?

5

37

Long

Wide

Black dissolve into this scene. We see the Hitman, masked, running from a house, low lighting from inside. He looks back up to a window as he’s running, and we see flashes of light and two-gun shots from inside.

5

38

Mid shot

Wide

New angle as Hitman ducks and stumbles after hearing the shots, then falls in front of the camera.

5

39

Mid shot

Low

POV shot of the Target, unmasked, walking up to him, gun pointed. Use ringing sound and blur the shot into focus as the Target walks up, slow the shot down.

5

40

CU

High

Hitman whispers, “please” …

5

41

CU

Low

Shot of Target, whose eyes narrow and jaw tightens.

5

42

ECU

Eye-level

ECU of Target’s eyes, softening from anger and aggression to guilt and mercy.

5

43

Mid shot

Low/Side

2-shot of them both. Target exhales in anger and conflict, then lowers the gun slightly. Then, he ushers the Hitman to run with his gun. The Hitman flees.

5

44

Long

Low

Hitman turns a corner onto the same street of the camera and starts running towards it. He stops in front of us, hands on knees getting his breath back. As he straightens up, the camera tracks his eye-line, now a close up of his face, looking shocked.

 

 

 

 

3:15-4:00?

6

45

CU

Eye-level

Black dissolve back into new scene, with the Hitman making the exact same shocked face. Now introduce the humming sound that grows louder and louder over the scene.

6

46

Mid shot

Eye-level

Over the shoulder shot of Target, showing slight suspicion, turning and leaving frame to get cash.

6

47

CU

Eye-level

Close up of Hitman’s face, still shocked.

6

48

Mid shot

Dutch/Low

Flashback to Hitman kneeling over dead body, drawing in slightly, black and white. Humming sound still getting louder.

6

49

Mid shot

Low/Side

Flashback to Target lowering gun. Black and white with camera drawing in slightly.

6

50

ECU

Eye-level

ECU of Hitman’s eyes shocked, then closing tight, then shakes his head slightly.

6

51

Mid shot

Low

Camera from behind, Hitman pulls out his revolver, opening the wheel.

6

52

CU

Flat

We see him take out half of the bullets, and put the wheel back in place, half the bullets left. Humming sound growing even louder. Echoed sound of the Hitman’s boss saying, “Just take him out.”(?)

6

53

Mid shot

Side/Flat

Target walks back into frame, and says, “I’ve got 500 thou-“. This moment is interrupted.

6

54

CU/tracking

Side/Flat

Tracking shot of Hitman drawing gun, pointing it at the Target who isn’t in frame.

6

55

Mid shot

Side/Flat

The camera now moves to the opposite side of the street from the original 2-shot. Hold the shot for suspense.

6

56

ECU

Eye-level

ECU on Target’s eyes, confidently accepting.

6

57

ECU

Eye-level

ECU on Hitman’s eyes, hesitant and merciful. Humming sound now intensely loud.

6

58

CU

Side/Flat

CU of Hitman holding gun, then pulling the trigger.

6

59

Smash Cut

N/A

Cut to black as soon as trigger is pulled, and humming sound stops. Title “Click.” Slowly fades in.

 

 

 

 

4:00-5:00?

  Notes:

- When filming, I of course did not stay completely accurate to my shot list.

- When shooting on location, I gave myself enough time so that I would be able to alter some of the shots I originally had planned - whether it was about lighting, the positioning of the camera, or even just adding in some extra shots. 

- Especially towards the end of my film, I needed to shoot quickly as one of my actors had to leave at a certain point (lives miles away from me), and so I probably moved away more from the structure of my shot list towards the end.  

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